﻿using System.Drawing;

namespace KMSimulator.Model
{
    public class MouseMoveAction : KMActionBase
    {
        /// <summary>
        /// 坐标路径
        /// </summary>
        public Point[] Path { get; set; } = [];

        public override KMActionType ActionType => KMActionType.MouseMove;

        public override string GetActionType()
        {
            return "鼠标移动";
        }

        public override string ToString()
        {
            return $"鼠标移动, 执行后延时: {Delay}";
        }
    }
}
